Soils Sims

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honeywellsims4news:

THE SIMS 4 FIRST IMPRESSIONSGAMESCOM 2014

German fansite SimTimes had the brilliant idea of surveying Simmers who were invited by EA to Cologne to play The Sims 4.  The compiled responses, Gamescom 2014: Community Feedback for The Sims 4, make  for an interesting read. 
Keep in mind that those invited to Gamescom had access to a beta version of the game, for a limited period of time in a controlled setting — these are first impressions not reviews!  The same questions were asked of everyone and were perfect for capturing everyone’s initial thoughts about the game. 
Here are the questions and some responses translated with Google Translate:   What did you particularly like about The Sims 4?

"The many small, but special tools and the Sims themselves, which make the gameplay in The Sims 4 so fluid and the Sims so very "human". These are of course the extensive build mode tools and the beautiful animations that help, but also the profound ways by the emotions that provide long-lasting fun and never the same, monotonous gameplay." —Daniel, Simfans.de


What did you not like so much?

"I found the camera control used to. Also, I found the neighborhoods a bit too small, there are too few plots for tillage. I fear that it might be boring." —Mergi, The Sims Forums

What do you miss in the game?

"I clearly lack the freedom of the open neighborhood.  I miss building as the police station, shops in general, school - which to me is a city to do so.  I have noticed at some point that was very rushed to finish the game - No CHARTS pools (toddlers do not bother me) or that some objects were not brought into play (telephones for the home or dishwashers and trash compactors).” —Anni, SimTimes

Update 8-19-2014:  The translation is correct - there are no house phones.
What are you looking forward to the most after the release? 

"I am looking forward to complete the whole Collectibles and easy to discover the game with its many details. I’m sure that there are still some things that we find out only after some time." —Micha, SimTimes

And here are the individual links to everyone’s full responses (links translated to English):  Anni, Darline, Fernando and Micha — SimTimesBianca and Simlicious — Blacky’s Sims ZooCrinrict — Crinrict’s Sims 4 Help BlogDaniel — Simfans.deDark_Lady and julsfels — SimForumLoh and WilWo — simension.deMarian — Sims4.euMergi and Pierce — Official The Sims ForumsWaterwoman — akisimaIt’s a great overview that highlights the diversity of opinion in the community; thanks to everyone involved.  :)

Honeywell’s Sims 4 News | Gamescom 2014

honeywellsims4news:

THE SIMS 4 FIRST IMPRESSIONS
GAMESCOM 2014

German fansite SimTimes had the brilliant idea of surveying Simmers who were invited by EA to Cologne to play The Sims 4.  The compiled responses, Gamescom 2014: Community Feedback for The Sims 4, make  for an interesting read. 

Keep in mind that those invited to Gamescom had access to a beta version of the game, for a limited period of time in a controlled setting — these are first impressions not reviews!  The same questions were asked of everyone and were perfect for capturing everyone’s initial thoughts about the game. 

Here are the questions and some responses translated with Google Translate:  

What did you particularly like about The Sims 4?

"The many small, but special tools and the Sims themselves, which make the gameplay in The Sims 4 so fluid and the Sims so very "human". These are of course the extensive build mode tools and the beautiful animations that help, but also the profound ways by the emotions that provide long-lasting fun and never the same, monotonous gameplay." —Daniel, Simfans.de

What did you not like so much?

"I found the camera control used to. Also, I found the neighborhoods a bit too small, there are too few plots for tillage. I fear that it might be boring." —Mergi, The Sims Forums

What do you miss in the game?

"I clearly lack the freedom of the open neighborhood. I miss building as the police station, shops in general, school - which to me is a city to do so. I have noticed at some point that was very rushed to finish the game - No CHARTS pools (toddlers do not bother me) or that some objects were not brought into play (telephones for the home or dishwashers and trash compactors).” —Anni, SimTimes

Update 8-19-2014:  The translation is correct - there are no house phones.

What are you looking forward to the most after the release?

"I am looking forward to complete the whole Collectibles and easy to discover the game with its many details. I’m sure that there are still some things that we find out only after some time." —Micha, SimTimes


And here are the individual links to everyone’s full responses (links translated to English): 

Anni, Darline, Fernando and Micha — SimTimes
Bianca and Simlicious — Blacky’s Sims Zoo
Crinrict — Crinrict’s Sims 4 Help Blog
Daniel — Simfans.de
Dark_Lady and julsfels — SimForum
Loh and WilWo — simension.de
Marian — Sims4.eu
Mergi and Pierce — Official The Sims Forums
Waterwoman — akisima

It’s a great overview that highlights the diversity of opinion in the community; thanks to everyone involved.  :)

Honeywell’s Sims 4 News | Gamescom 2014

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Gamescom

God it’s so cringy to watch the sims team presenting, they are in no way selling this game to me -_-

The crowd haven’t even laughed at their ‘jokes’ once *cringe*

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89 Features Missing from The Sims 4

sims4news:

Thank you to Bflury on TS3 Forums for organizing this list! I fixed a lot of spelling/grammar/writing issues for you guys…enjoy!

Everything below has been 100% confirmed, excluding the final category.

This is a list of features that were COMPLETELY CUT or REDUCED from…

79 notes

simsontherope:

The Pleasant family, based on their appearance, personality, interests and biography from The Sims 2.

Use the tag #rope to find them on the galery !

simsontherope:

The Pleasant family, based on their appearance, personality, interests and biography from The Sims 2.

Use the tag #rope to find them on the galery !

400 notes

honeywellsims4news:

WHY YOU SHOULD BUY THE SIMS 4Graham Nardone
There are tons of lists out there compiling missing or removed features from The Sims 4.  The lists are so long and detailed many are wondering what’s actually in the game and why they should buy at all.   Graham Nardone attempts to answer that question at Mod The Sims and in the process pisses off fans — inadvertently I’m sure — by dismissing our complaints and concerns over the missing features as “minutia of differences”. 
Here are a few examples of those lists if you’ve somehow missed them:
A running list of 65+ (yes really 65+!) OFFICIALLY CONFIRMED MISSING/CRIPPLED BASE features… —bflury, The Sims 3 Forums
Removed/New in TS4 -HystericalParoxysm, MTS
The Sims 4 Pools & Toddlers: What happened? —Honeywell
The bottom line for Graham?  The Sims 4 is fun to play.  Here’s the full post:


Inge Jones: Please, Graham, tell us what is the reason to upgrade from any earlier Sims game (other than maybe TS1) to this one? "I know you’ve already heard and read the official "pitch" from numerous places, so instead I’ll offer this… Four main entries into the franchise and it becomes more of a challenge to explain the nuances of what’s different from one to the next. For example, we say something along the line of, "hey, these new emotions Sims have are pretty rad", and people counter with, "but my Sims have always had emotions". Well… ok, maybe we did a convincing job selling that fiction in previous games, but truly your Sims haven’t had anything like this before. But the conversation then changes into discussing what is or isn’t there and the minutiae of differences in each feature along some scale because the easiest way to try and understand something new is to compare and contrast it to what came before. Looking at a list of features on paper may tell you what you can expect to find in the game, but it doesn’t tell you if it’s fun to play. That said, if there’s something that’s not in the game at launch and that’s a deal breaker for you then I understand and respect your decision, and I hope you’ll give the game another look down the line.What encourages me is speaking with players after they’ve had some hands on time with the game to wrap their head around those differences and better understand what it brings to the overall experience. I wasn’t involved in any official way in the Creator’s Camp, but I poked my head in a few times to get a general sense of how things were going, and I came away with the impression that a lot of the talking points we’ve used to discuss what this game is were being validated and appreciated after people had time to play. I personally find myself enjoying the deep socialization between Sims and the enhanced sense of an intimate community of neighbors and friends. Those were aspects of The Sims 3 that never particularly resonated with me, so in a number of ways The Sims 4 evolved my Sims experience to offer something more than just a five year leap in technology.” —Graham Nardone 

Personally, I expect more and I won’t pay premium prices for less — not when what little is included isn’t anything I play a Sims game for in the first place.  Less customization, over the top emotions, quests and goal oriented gameplay just aren’t that interesting to me. 
I hope they take a look at our lists of “minutia” and move The Sims 4 in that direction, but if not, there’s always The Sims 5.  I’m still a fan.
Honeywell’s Sims 4 News

honeywellsims4news:

WHY YOU SHOULD BUY THE SIMS 4
Graham Nardone


There are tons of lists out there compiling missing or removed features from The Sims 4.  The lists are so long and detailed many are wondering what’s actually in the game and why they should buy at all.   Graham Nardone attempts to answer that question at Mod The Sims and in the process pisses off fans — inadvertently I’m sure — by dismissing our complaints and concerns over the missing features as “minutia of differences”. 

Here are a few examples of those lists if you’ve somehow missed them:


The bottom line for Graham?  The Sims 4 is fun to play.  Here’s the full post:

Inge Jones: Please, Graham, tell us what is the reason to upgrade from any earlier Sims game (other than maybe TS1) to this one?

"I know you’ve already heard and read the official "pitch" from numerous places, so instead I’ll offer this… Four main entries into the franchise and it becomes more of a challenge to explain the nuances of what’s different from one to the next. For example, we say something along the line of, "hey, these new emotions Sims have are pretty rad", and people counter with, "but my Sims have always had emotions". Well… ok, maybe we did a convincing job selling that fiction in previous games, but truly your Sims haven’t had anything like this before. But the conversation then changes into discussing what is or isn’t there and the minutiae of differences in each feature along some scale because the easiest way to try and understand something new is to compare and contrast it to what came before. Looking at a list of features on paper may tell you what you can expect to find in the game, but it doesn’t tell you if it’s fun to play. That said, if there’s something that’s not in the game at launch and that’s a deal breaker for you then I understand and respect your decision, and I hope you’ll give the game another look down the line.

What encourages me is speaking with players after they’ve had some hands on time with the game to wrap their head around those differences and better understand what it brings to the overall experience. I wasn’t involved in any official way in the Creator’s Camp, but I poked my head in a few times to get a general sense of how things were going, and I came away with the impression that a lot of the talking points we’ve used to discuss what this game is were being validated and appreciated after people had time to play. I personally find myself enjoying the deep socialization between Sims and the enhanced sense of an intimate community of neighbors and friends. Those were aspects of The Sims 3 that never particularly resonated with me, so in a number of ways The Sims 4 evolved my Sims experience to offer something more than just a five year leap in technology.” —Graham Nardone

Personally, I expect more and I won’t pay premium prices for less — not when what little is included isn’t anything I play a Sims game for in the first place.  Less customization, over the top emotions, quests and goal oriented gameplay just aren’t that interesting to me. 

I hope they take a look at our lists of “minutia” and move The Sims 4 in that direction, but if not, there’s always The Sims 5.  I’m still a fan.

Honeywell’s Sims 4 News

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38 notes

lilymayrose:

Mya and Rufus don’t know it yet, but they’re going to sell that big ole mansion that they can’t afford to furnish… and move into this beach house.

I thought it might be a nice wedding present (from me) if I furnished it first though, so I started with the kitchen.

Not sure it’s finished yet, but thought I’d share anyway.

Because I can.

(via batsheba)

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honeywellsims4news:

MODDING THE SIMS 4
Are you ready to mod The Sims 4?  The modding community isn’t wasting any time.  Granthes has just published a CAS Recolor Tool — which is pretty remarkable considering the game isn’t even out yet.    
Download and read all about it here SIMS4 CAS RECOLOR TOOL
If you’re interesting in modding or just want to keep up with what the community is coming up with be sure to stop by SIMLOGICAL where there’s exciting stuff going on like custom animations and the latest on S4PE. 
Thanks Leefish!
Honeywell’s Sims 4 News | Modding

honeywellsims4news:

MODDING THE SIMS 4

Are you ready to mod The Sims 4?  The modding community isn’t wasting any time.  Granthes has just published a CAS Recolor Tool — which is pretty remarkable considering the game isn’t even out yet.    

Download and read all about it here SIMS4 CAS RECOLOR TOOL

If you’re interesting in modding or just want to keep up with what the community is coming up with be sure to stop by SIMLOGICAL where there’s exciting stuff going on like custom animations and the latest on S4PE

Thanks Leefish!

Honeywell’s Sims 4 News | Modding

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14 notes

Why my worlds aren't on the exhange

createaworldblog:

I’ve had a few people say they would prefer to download my worlds from the exchange but I have a very good reason for not putting them on there. I feel the exchange has been ruined by sims and lots containing CC in the Sims3Packs which is something I fear will be an issue with sims 4’s gallery. I…

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everlasting-garden:

Finally done with the Coffee Shop & Comics Store. I went the extra mile and replaced the 2 custom patterns I used with base game ones (they look surprisingly similar, so no loss!). Also, since I will definitely put it up for download and because this lot is 95% University Life EP, I made the 4 (2 plants, the modular chair & candle) other items I used from 70s, 80s & 90s, Into the Future and Late Night Base Game compatible to go with it so that those who don’t have those EP/SPs can use it. I will add the string light and bookshelf from the Store (though they can both easily be replaced and the place would like the same!) to complete it.I will upload it tomorrow my friends ♥ Thanks for all the kind words, you guys rock!

everlasting-garden:

Finally done with the Coffee Shop & Comics Store. I went the extra mile and replaced the 2 custom patterns I used with base game ones (they look surprisingly similar, so no loss!).

Also, since I will definitely put it up for download and because this lot is 95% University Life EP, I made the 4 (2 plants, the modular chair & candle) other items I used from 70s, 80s & 90s, Into the Future and Late Night Base Game compatible to go with it so that those who don’t have those EP/SPs can use it. I will add the string light and bookshelf from the Store (though they can both easily be replaced and the place would like the same!) to complete it.

I will upload it tomorrow my friends ♥ Thanks for all the kind words, you guys rock!

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